- Type Parameters:
E
- The type of object contained in the SimpleFibonacciHeap.
- All Implemented Interfaces:
Iterable<PriorityQueueNode.Integer<E>>
,Collection<PriorityQueueNode.Integer<E>>
,Queue<PriorityQueueNode.Integer<E>>
,MergeablePriorityQueue<E,
,SimpleFibonacciHeap<E>> PriorityQueue<E>
,Copyable<SimpleFibonacciHeap<E>>
Origin: Fibonacci heaps were first introduced in the following article: M. L. Fredman and R. E. Tarjan (1987). Fibonacci Heaps and Their Uses in Improved Network Optimization Algorithms. Journal of the ACM, 34(3): 596-615, July 1987.
Consider using the FibonacciHeap
class instead if your application requires any of the
following: distinct elements, efficient containment checks, efficient priority increases or
decreases, efficient arbitrary element removals. The FibonacciHeap
class can find an
arbitrary element in constant time, making all of those operations faster.
Priority order: SimpleFibonacciHeap instances are created via factory methods with
names beginning with create
. The priority order depends upon the factory method used
to create the SimpleFibonacciHeap. Methods named createMinHeap
produce a min heap
with priority order minimum-priority-first-out. Methods named createMaxHeap
produce
a max heap with priority order maximum-priority-first-out.
Creating instances: To create an instance, use one of the factory methods, such as with:
SimpleFibonacciHeap<String> pq = SimpleFibonacciHeap.createMinHeap();
Method runtimes: The asymptotic runtime of the methods of this class are as follows (where n is the current size of the heap and m is the size of a Collection parameter where relevant). Note that in many cases in this list, the runtimes are amortized time and not actual time (see a reference on Fibonacci heaps for details).
- O(1):
PriorityQueue.add(Object, int)
,PriorityQueue.add(PriorityQueueNode.Integer)
,createMaxHeap()
,createMinHeap()
,PriorityQueue.element()
,isEmpty()
,iterator()
,merge(SimpleFibonacciHeap)
,offer(E, int)
,offer(PriorityQueueNode.Integer)
,peek()
,peekElement()
,peekPriority()
,size()
- O(lg n):
poll()
,pollElement()
,PriorityQueue.pollThenAdd(Object, int)
,PriorityQueue.pollThenAdd(PriorityQueueNode.Integer)
,PriorityQueue.remove()
,PriorityQueue.removeElement()
- O(m):
PriorityQueue.addAll(Collection)
,createMaxHeap(Collection)
,createMinHeap(Collection)
- O(n):
change(E, int)
,clear()
,contains(java.lang.Object)
,copy()
,demote(E, int)
,equals(java.lang.Object)
,hashCode()
,peekPriority(Object)
,promote(E, int)
,remove(Object)
,toArray()
,toArray(Object[])
- O(n + m):
containsAll(Collection)
,removeAll(Collection)
,retainAll(Collection)
-
Method Summary
Modifier and TypeMethodDescriptionboolean
Changes the priority of an element if the element is present in the priority queue, and otherwise adds the (element, priority) pair to the priority queue.void
clear()
Clears the priority queue, removing all elements.boolean
Checks if this priority queue contains a given element or an (element, priority) pair with a given element.boolean
containsAll
(Collection<?> c) Checks if this priority queue contains all elements or (element, priority) pairs from a given Collection.copy()
Creates an identical copy of this object.static <E> SimpleFibonacciHeap<E>
Creates an empty SimpleFibonacciHeap with maximum-priority-first-out priority order.static <E> SimpleFibonacciHeap<E>
createMaxHeap
(Collection<PriorityQueueNode.Integer<E>> initialElements) Creates a SimpleFibonacciHeap from a collection of (element, priority) pairs, with a maximum-priority-first-out priority order.static <E> SimpleFibonacciHeap<E>
Creates an empty SimpleFibonacciHeap with minimum-priority-first-out priority order.static <E> SimpleFibonacciHeap<E>
createMinHeap
(Collection<PriorityQueueNode.Integer<E>> initialElements) Creates a SimpleFibonacciHeap from a collection of (element, priority) pairs, with a minimum-priority-first-out priority order.boolean
Demotes an element relative to priority order if the element is present in the priority queue.boolean
Checks if this heap is the same as another, including that they contain the same (element, priority) pairs as another, including the specific structure the heap, as well as that the priority order is the same.int
hashCode()
Computes a hashCode.boolean
isEmpty()
Checks if the priority queue is empty.iterator()
Returns an iterator over the (element, priority) pairs in a mostly arbitrary order (i.e., you must not assume any particular order).boolean
merge
(SimpleFibonacciHeap<E> other) Merges another priority queue into this one, adding all of its (element, priority) pairs.boolean
Adds an (element, priority) pair to the priority queue with a specified priority.boolean
offer
(PriorityQueueNode.Integer<E> pair) Adds an (element, priority) pair to the priority queue.peek()
Gets the next (element, priority) pair in priority order from this priority queue, without removing it.Gets the next element in priority order from this priority queue, without removing it.int
Gets the priority of the next element in priority order in the priority queue.int
peekPriority
(E element) Gets the priority of a specified element if it is present in the priority queue.poll()
Removes and returns the next (element, priority) pair in priority order from this priority queue.Removes and returns the next element in priority order from this priority queue.boolean
Promotes an element relative to priority order if the element is present in the priority queue.boolean
Removes from this priority queue the (element, priority) pair, if present, for a specified element or element from a specified (element, priority) pair.boolean
removeAll
(Collection<?> c) Removes from this priority queue all (element, priority) pairs such that a given Collection c either contains the element or contains an (element, priority) pair with the same element.boolean
retainAll
(Collection<?> c) Removes from this priority queue all (element, priority) pairs except for the elements or (element, priority) pairs contained in a given Collection c.int
size()
Gets the current size of the priority queue, which is the number of (element, value) pairs that it contains.Object[]
toArray()
Returns an array containing all of the (element, priority) pairs contained in the priority queue.<T> T[]
toArray
(T[] array) Returns an array containing all of the (element, priority) pairs contained in the priority queue.Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface java.util.Collection
parallelStream, removeIf, spliterator, stream, toArray
Methods inherited from interface org.cicirello.ds.PriorityQueue
add, add, addAll, element, pollThenAdd, pollThenAdd, remove, removeElement
-
Method Details
-
copy
Description copied from interface:Copyable
Creates an identical copy of this object. -
createMinHeap
Creates an empty SimpleFibonacciHeap with minimum-priority-first-out priority order.- Type Parameters:
E
- The type of elements contained in the SimpleFibonacciHeap.- Returns:
- an empty SimpleFibonacciHeap with a minimum-priority-first-out priority order
-
createMinHeap
public static <E> SimpleFibonacciHeap<E> createMinHeap(Collection<PriorityQueueNode.Integer<E>> initialElements) Creates a SimpleFibonacciHeap from a collection of (element, priority) pairs, with a minimum-priority-first-out priority order.- Type Parameters:
E
- The type of elements contained in the SimpleFibonacciHeap.- Parameters:
initialElements
- The initial collection of (element, priority) pairs.- Returns:
- a SimpleFibonacciHeap with a minimum-priority-first-out priority order
-
createMaxHeap
Creates an empty SimpleFibonacciHeap with maximum-priority-first-out priority order.- Type Parameters:
E
- The type of elements contained in the SimpleFibonacciHeap.- Returns:
- an empty SimpleFibonacciHeap with a maximum-priority-first-out priority order
-
createMaxHeap
public static <E> SimpleFibonacciHeap<E> createMaxHeap(Collection<PriorityQueueNode.Integer<E>> initialElements) Creates a SimpleFibonacciHeap from a collection of (element, priority) pairs, with a maximum-priority-first-out priority order.- Type Parameters:
E
- The type of elements contained in the SimpleFibonacciHeap.- Parameters:
initialElements
- The initial collection of (element, priority) pairs.- Returns:
- a SimpleFibonacciHeap with a maximum-priority-first-out priority order
-
change
Description copied from interface:PriorityQueue
Changes the priority of an element if the element is present in the priority queue, and otherwise adds the (element, priority) pair to the priority queue.For those implementations that allow duplicate elements, this method changes the priority of only one element, without defining which is chosen when such duplicates exist.
- Specified by:
change
in interfacePriorityQueue<E>
- Parameters:
element
- The element whose priority is to change.priority
- Its new priority.- Returns:
- true if and only if the priority queue changed as a consequence of this method call.
-
clear
public void clear()Description copied from interface:PriorityQueue
Clears the priority queue, removing all elements.- Specified by:
clear
in interfaceCollection<E>
- Specified by:
clear
in interfacePriorityQueue<E>
-
contains
Description copied from interface:PriorityQueue
Checks if this priority queue contains a given element or an (element, priority) pair with a given element.- Specified by:
contains
in interfaceCollection<E>
- Specified by:
contains
in interfacePriorityQueue<E>
- Parameters:
o
- An element or (element, priority) pair to check for containment of the element.- Returns:
- true if and only if this priority queue contains the element.
-
containsAll
Checks if this priority queue contains all elements or (element, priority) pairs from a given Collection.The runtime of this method is O(n + m) where n is current size of the heap and m is the size of the Collection c. In general this is more efficient than calling
contains(Object)
repeatedly.- Specified by:
containsAll
in interfaceCollection<E>
- Specified by:
containsAll
in interfacePriorityQueue<E>
- Parameters:
c
- A Collection of elements or (element, priority) pairs to check for containment.- Returns:
- true if and only if this priority queue contains all of the elements or (element, priority) pairs in c.
-
demote
Description copied from interface:PriorityQueue
Demotes an element relative to priority order if the element is present in the priority queue. For a min-heap, demotion means increasing the element's priority, while for a max-heap, demotion means decreasing its priority. If the element is not in the priority queue, or if its new priority is not a demotion, then this method does nothing.For those implementations that allow duplicate elements, this method changes the priority of only one element, without defining which is chosen when such duplicates exist.
- Specified by:
demote
in interfacePriorityQueue<E>
- Parameters:
element
- The element whose priority is to change.priority
- Its new priority.- Returns:
- true if and only if the priority queue changed as a consequence of this method call.
-
equals
Checks if this heap is the same as another, including that they contain the same (element, priority) pairs as another, including the specific structure the heap, as well as that the priority order is the same.- Specified by:
equals
in interfaceCollection<E>
- Overrides:
equals
in classObject
- Parameters:
other
- The other heap.- Returns:
- true if and only if this and other contain the same (element, priority) pairs, with the same priority order.
-
hashCode
public int hashCode()Computes a hashCode.- Specified by:
hashCode
in interfaceCollection<E>
- Overrides:
hashCode
in classObject
- Returns:
- a hashCode
-
isEmpty
public boolean isEmpty()Description copied from interface:PriorityQueue
Checks if the priority queue is empty.- Specified by:
isEmpty
in interfaceCollection<E>
- Specified by:
isEmpty
in interfacePriorityQueue<E>
- Returns:
- true if and only if it is empty
-
iterator
Description copied from interface:PriorityQueue
Returns an iterator over the (element, priority) pairs in a mostly arbitrary order (i.e., you must not assume any particular order).- Specified by:
iterator
in interfaceCollection<E>
- Specified by:
iterator
in interfaceIterable<E>
- Specified by:
iterator
in interfacePriorityQueue<E>
- Returns:
- an iterator over the (element, priority) pairs
-
merge
Merges another priority queue into this one, adding all of its (element, priority) pairs. This is a destructive operation with no guarantees to the state of the other priority queue upon completion. Additionally, some implementations of this method may assume thatother
andthis
do not share any elements, and the priority queue may become unstable if they do. The priority order of both priority queues must be the same (e.g., both minheaps or both maxheaps).- Specified by:
merge
in interfaceMergeablePriorityQueue<E,
SimpleFibonacciHeap<E>> - Parameters:
other
- The priority queue that you want to merge intothis
. Implementations need not make any guarantees as to the state ofother
upon completion.- Returns:
- true if and only if this priority queue changed as a result of the merge
- Throws:
IllegalArgumentException
- if this and other have different priority-order (e.g., one is a minheap while the other is a maxheap)
-
offer
Description copied from interface:PriorityQueue
Adds an (element, priority) pair to the priority queue with a specified priority.- Specified by:
offer
in interfacePriorityQueue<E>
- Parameters:
element
- The element.priority
- The priority of the element.- Returns:
- true if the (element, priority) pair was added, and false otherwise such as for those implementations that enforce distinct elements. For those implementations that allow duplicate elements, this method should always return true.
-
offer
Description copied from interface:PriorityQueue
Adds an (element, priority) pair to the priority queue.- Specified by:
offer
in interfacePriorityQueue<E>
- Specified by:
offer
in interfaceQueue<E>
- Parameters:
pair
- The (element, priority) pair to add.- Returns:
- true if the (element, priority) pair was added, and false otherwise such as for those implementations that enforce distinct elements. For those implementations that allow duplicate elements, this method should always return true.
-
peekElement
Description copied from interface:PriorityQueue
Gets the next element in priority order from this priority queue, without removing it.- Specified by:
peekElement
in interfacePriorityQueue<E>
- Returns:
- the next element in priority order, or null if empty.
-
peek
Description copied from interface:PriorityQueue
Gets the next (element, priority) pair in priority order from this priority queue, without removing it. -
peekPriority
public int peekPriority()Description copied from interface:PriorityQueue
Gets the priority of the next element in priority order in the priority queue.- Specified by:
peekPriority
in interfacePriorityQueue<E>
- Returns:
- the priority of the next element in priority order.
-
peekPriority
Description copied from interface:PriorityQueue
Gets the priority of a specified element if it is present in the priority queue. This interface does not define the behavior when the element is not present. Implementations may define the behavior when the element is not present.For those implementations that allow duplicate elements, it returns the priority of any one of them, without defining which is chosen.
- Specified by:
peekPriority
in interfacePriorityQueue<E>
- Parameters:
element
- The element whose priority is returned.- Returns:
- the priority of a specified element.
-
pollElement
Description copied from interface:PriorityQueue
Removes and returns the next element in priority order from this priority queue.- Specified by:
pollElement
in interfacePriorityQueue<E>
- Returns:
- the next element in priority order, or null if empty.
-
poll
Description copied from interface:PriorityQueue
Removes and returns the next (element, priority) pair in priority order from this priority queue. -
promote
Description copied from interface:PriorityQueue
Promotes an element relative to priority order if the element is present in the priority queue. For a min-heap, promotion means decreasing the element's priority, while for a max-heap, promotion means increasing its priority. If the element is not in the priority queue, or if its new priority is not a promotion, then this method does nothing.For those implementations that allow duplicate elements, this method changes the priority of only one element, without defining which is chosen when such duplicates exist.
- Specified by:
promote
in interfacePriorityQueue<E>
- Parameters:
element
- The element whose priority is to change.priority
- Its new priority.- Returns:
- true if and only if the priority queue changed as a consequence of this method call.
-
remove
Description copied from interface:PriorityQueue
Removes from this priority queue the (element, priority) pair, if present, for a specified element or element from a specified (element, priority) pair.For those implementations that allow duplicate elements, this method removes only one element, without defining which is chosen when such duplicates exist.
- Specified by:
remove
in interfaceCollection<E>
- Specified by:
remove
in interfacePriorityQueue<E>
- Parameters:
o
- An element or (element, priority) pair, such that element designates the desired pair to remove (note that if you pass an (element, priority) pair, only the element must match to cause removal.- Returns:
- true if and only if an (element, priority) pair was removed as a result of this method call.
-
removeAll
Removes from this priority queue all (element, priority) pairs such that a given Collection c either contains the element or contains an (element, priority) pair with the same element.The runtime of this method is O(n + m) where n is current size of the heap and m is the size of the Collection c. In general this is more efficient than calling remove repeatedly.
- Specified by:
removeAll
in interfaceCollection<E>
- Specified by:
removeAll
in interfacePriorityQueue<E>
- Parameters:
c
- A Collection of elements or (element, priority) pairs for removal.- Returns:
- true if and only if this priority queue changed as a result of this method.
-
retainAll
Removes from this priority queue all (element, priority) pairs except for the elements or (element, priority) pairs contained in a given Collection c.The runtime of this method is O(n + m) where n is current size of the heap and m is the size of the Collection c. In general this is more efficient than calling remove repeatedly.
- Specified by:
retainAll
in interfaceCollection<E>
- Specified by:
retainAll
in interfacePriorityQueue<E>
- Parameters:
c
- A Collection of elements or (element, priority) pairs to keep.- Returns:
- true if and only if this priority queue changed as a result of this method.
-
size
public int size()Description copied from interface:PriorityQueue
Gets the current size of the priority queue, which is the number of (element, value) pairs that it contains.- Specified by:
size
in interfaceCollection<E>
- Specified by:
size
in interfacePriorityQueue<E>
- Returns:
- the current size of the priority queue.
-
toArray
Description copied from interface:PriorityQueue
Returns an array containing all of the (element, priority) pairs contained in the priority queue. The order is not guaranteed. The runtime component type is Object. The priority queue does not maintain any references to the array that is returned, instead creating a new array upon each call to the toArray method. The length of the array that is returned is equal to the currentPriorityQueue.size()
of the priority queue.- Specified by:
toArray
in interfaceCollection<E>
- Specified by:
toArray
in interfacePriorityQueue<E>
- Returns:
- an array, whose runtime component type is Object, containing all of the (element, priority) pairs currently in the priority queue.
-
toArray
public <T> T[] toArray(T[] array) Returns an array containing all of the (element, priority) pairs contained in the priority queue. The order is not guaranteed. The runtime component type is the same as the array passed to it as a parameter. If the specified array is large enough, then it is used, otherwise a new array is allocated whose length is equal to the currentPriorityQueue.size()
of the priority queue. If the specified array is larger than the current size() of the priority queue, the first extra cell is set to null.- Specified by:
toArray
in interfaceCollection<E>
- Specified by:
toArray
in interfacePriorityQueue<E>
- Type Parameters:
T
- The component type of the array to contain the (element, priority) pairs- Parameters:
array
- The array in which to place the (element, priority) pairs, if it is sufficiently large, otherwise a new array of lengthPriorityQueue.size()
is allocated of the same runtime type as array.- Returns:
- The array in which the (element, priority) pairs have been inserted.
- Throws:
ArrayStoreException
- if the runtime component type of array is not compatible with the type of the (element, priority) pairs.NullPointerException
- if array is null
-